This week met up and sorted and planed what we had and how we were going to proceed, specifically the animation. After some discussion i decided to take a look and animate the elements found at the top of the scene, mainly the falling panels, extractor, alarms and some elements on the control panel. I set the key frames from the start of the time line which will be adjusted accordingly after re import into the final scene. I also found out why the lighting was not appearing in the renders and it was completely different from what I expected. It wasn't a lighting problem but a material one. I opened the hypershade and found materials which weren't showing any material or texture so i changed the entire scene to lambert. I suggested to Thomas that when importing the items back into the scene he could re apply the materials and create a smooth workflow. The work was simple and straight forward and didn't provide any problems other than the control panel which was resized and got muddled in positioning and its contents distorted, these were arranged easily. Lastly I saved the elements I animated seperatly and sent them to Thomas for re-Import.
Sunday, 11 December 2016
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