Friday, 4 November 2016

Joy Is BMW Ad by NuFormer

Bmw Wanted an event that would help fans experience better in brand and its core value of joy, so they created the first 3D project mapping in Asia. This was displayed over the course of two nights on two separate buildings highlighting BMW’s brand purpose and new product range.

Bmw Wanted an event that would help fans experience better in brand and its core value of joy, so they created the first 3D project mapping in Asia. This was displayed over the course of two nights on two separate buildings highlighting BMW’s brand purpose and new product range.


The viewer is immediately enveloped in the project mapping as giant hands appear to be taking the building apart. These hands have an important part in the projection and are found throughout the animation. I think the hands working helps the viewer relate a little more to what is happening and become more interesting on what they are doing and what is happening



They can also be seen changing the calander faces, controlling an app like animation and typing. All these movements all things that the user has experienced in his life and can relate to.





A host of 3D animations can be found throughout the projection, one of which is the type animation which is used several times. The flat surfaces of the buildings are given depth when words are placed on the screen in old pixel fonts with their own set of shadows. They are used in static, moving and typed scenarios always retaining their 3D elements. Some of the type is elevated from the surface to provide even more depth and spectacle. This technique is very simple and effective in my opinion as it grants an easy understanding using simple shapes with a dominant white colour and blue accents.


The 3D block are also used to create and 8-bit scenario, where what appears to be a sitting man is petting a dog with a tree and a window in the scene as well. The man gradually gets up and walks out of the scene. Due to the 8 bit art style, white colours and so short duration I think that this animation was a little forced as it doesn’t have enough time for the viewer to understand it. With that in mind it does have its positive attributes.  This is one of the simplest ways of telling a story with little input in design and work space, this in conjunction with colours and well thought out backgrounds could be a cool theme to project on the face of a building when building your own narrative.


Another amazing animation in my opinion is when both 2D and 3D elements are used to create and App like interface. The combination of depressed walls to create the workspace and the animated 2D Elements create a flowing and smooth segment in this projection. It evokes fun as the God-like user is messing around seeing what suits him best, having some creative control it’s like you’re playing a car game.  Kind of reminds me of this: http://www.topspeed.com/car-games/car-games/drag-racer-v3-ar28122.html so to me at least it does evoke a fun feeling.



Cameos are also found twice in the animation; Pacman and Pong, two of the most iconic games of their time. They are quite random to say the least, maybe they wanted two iconic symbol of gaming wonders to further strengthen the value of joy. As everyone has had a run in with these characters at some point in their life. Could we find some Iconic elements to help aid our own projection mapping keeping the Christmas theme in mind?


There are little transition effects changing from one scene to another, they generally just change to black. One outro though uses the boxes and anti-gravity.

To conclude this projection was well presented, given the messages BMW wanted to send to the viewers. All animation segments were themes that evoke joy whether be it games, positive words or real world events. It is short and straight to the point most of the time, not confusing the viewer in any way. You can view the full video here : https://vimeo.com/12168628

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